![]() If the viewport renderer is what you mean, yes it is rendered by GPU. Now, you say you render with Sketchup, but Sketchup doesn't have a real render engine built in, only the viewport renderer. Though, if you can live with the more limited feature set of VRay RT, it does support GPU. So take that into consideration, when evaluating if it is even worth buying a better GPU.Īs I said in my previous post, VRay doesn't have GPU support. A few render engines, like Octane, LuxRender, Cycles, Indigo, and VRay RT (with limited features) are GPU compatible. Most of the popular render engines, such as VRay, RenderMan, Maxwell, MentalRay use CPU compute (though MentalRay uses GPU for GI). I say that, because many people buy GPUs, expecting them to speed-up rendering, but often are using non GPU accelerated render engines. Now, when you say "3D Rendering", you have to be more specific, as the render engines you use can greatly affect your hardware choice. Also, the Quadros are more of a marketing thing, with companies like AutoDesk "officially supporting" those cards, making people tend to trust them more, though you can get great results with GeForce cards. I would avoid the Quadros, as you'll have to pay much more for a comparable performance. I currently have to use a Quadro K2000 and it's very quiet and low power consumption but performance is very lack luster.Go for the 970, as Nvidia cards have better compaibility with most of those kinds of applications. A good performing Quadro is a crazy price unfortunatetly for what you get. However, some IT departments believe the Nvidia propoganda so they won't go with anything else so you're stuck. If it does fail, you can replace it about 6 times for the price of 1 Quadro. Look at the number of cores, and memory bandwidth of each card to compare. Look for something a bit more conservative and it'll still vastly outperform a Quadro of similar price. Some gaming card do run very hot and or loud so look for something that doesn't. Gaming cards have a very wide range of quality of manufacturing and power consumption/cooling. ![]() Inventor doesn't as yet use either OpenGL or CUDA as far as I know. The only reason for them is that gaming cards are artificially hobbled in their OpenGL and CUDA performance so Nvidia can overcharge for "Pro" cards. Quadro cards are far too expensive for NO performance gain. I've had better luck with Nvidia drivers than ATI/AMD. I used to work at a VFX shop and we used a LOT of different cards. I see core temperatures and fan speeds on my card go higher with even older games - Portal, Half Life 2, Empire: Total War, that sort of thing - than I do with Inventor. ![]() Running Inventor for 8 or 10 hours at a time shouldn't push you very hard. Think about it: these things are made for nerds in their mom's basement to have marathon sessions pushing demanding games. If you're burning up a graphics card using Inventor, then you've got some sort of hardware issue other than simply having a gaming card. The gaming cards will give you better performance at a far lower price-point with Direct3D applicati. Here's a great list of workstation cards and specs: ĭepends entirely on what you're doing with them. I couldn't justify the extra dollars for the Quattro with the same specs for triple the price. I've been really happy with the AMD Firepro V5900 (can be found for around $400). ![]() I don't recommend the gaming cards, we went that way first and burned a few out, and the workstation cards hugely outperform them in CAD as far as I could tell. ![]()
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